{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "swarm",
  "type": "registry:component",
  "title": "Swarm",
  "description": "A big job split across workers as a honeycomb: each cell fills with honey as its tasks finish, retries shimmer, failures crack, and done, failed, cost and time left roll along up top.",
  "categories": [
    "component",
    "Mission Control"
  ],
  "dependencies": [
    "lucide-react",
    "motion"
  ],
  "registryDependencies": [
    "utils",
    "https://coss.com/ui/r/badge.json",
    "https://coss.com/ui/r/button.json"
  ],
  "files": [
    {
      "path": "registry/devl/swarm.tsx",
      "type": "registry:component",
      "content": "\"use client\";\n\nimport { RotateCcwIcon } from \"lucide-react\";\nimport { AnimatePresence, MotionConfig, motion, useReducedMotion, useSpring } from \"motion/react\";\nimport { type KeyboardEvent, useCallback, useEffect, useLayoutEffect, useRef, useState } from \"react\";\nimport { Badge } from \"@/components/ui/badge\";\nimport { Button } from \"@/components/ui/button\";\nimport { cn } from \"@/lib/utils\";\n\nexport type SwarmTaskStatus = \"queued\" | \"running\" | \"retrying\" | \"done\" | \"failed\";\n\nexport interface SwarmProps {\n  title?: string;\n  tasks?: number;\n  workers?: number;\n  failureRate?: number;\n  maxAttempts?: number;\n  costPerSecond?: number;\n  taskLabel?: (index: number) => string;\n  errors?: string[];\n  loop?: boolean;\n  timeScale?: number;\n  className?: string;\n}\n\ninterface Task {\n  status: SwarmTaskStatus;\n  progress: number;\n  attempt: number;\n  worker: number | null;\n  duration: number;\n  spent: number;\n  cost: number;\n  error: string | null;\n  wakeAt: number;\n  poison: boolean;\n}\n\nconst label: Record<SwarmTaskStatus, string> = { queued: \"Queued\", running: \"Filling\", retrying: \"Retrying\", done: \"Done\", failed: \"Failed\" };\nconst badge: Record<SwarmTaskStatus, \"secondary\" | \"info\" | \"warning\" | \"success\" | \"error\"> = {\n  queued: \"secondary\",\n  running: \"info\",\n  retrying: \"warning\",\n  done: \"success\",\n  failed: \"error\",\n};\n\nconst defaultErrors = [\"429 · rate limited\", \"timeout after 30s\", \"502 from embeddings API\", \"malformed chunk\"];\n\nfunction rng(seed: number) {\n  let a = seed >>> 0;\n  return () => {\n    a = (a + 0x6d2b79f5) >>> 0;\n    let t = a;\n    t = Math.imul(t ^ (t >>> 15), t | 1);\n    t ^= t + Math.imul(t ^ (t >>> 7), t | 61);\n    return ((t ^ (t >>> 14)) >>> 0) / 4294967296;\n  };\n}\n\nfunction fresh(n: number, r: () => number, poisonRate: number): Task[] {\n  return Array.from({ length: n }, () => ({\n    poison: r() < poisonRate,\n    status: \"queued\",\n    progress: 0,\n    attempt: 0,\n    worker: null,\n    duration: 0,\n    spent: 0,\n    cost: 0,\n    error: null,\n    wakeAt: 0,\n  }));\n}\n\nfunction fmtTime(s: number) {\n  const v = Math.max(0, Math.round(s));\n  if (v < 60) return `${v}s`;\n  return `${Math.floor(v / 60)}m ${String(v % 60).padStart(2, \"0\")}s`;\n}\n\nfunction Rolling({ value, format }: { value: number; format: (n: number) => string }) {\n  const reduce = useReducedMotion();\n  const spring = useSpring(value, { stiffness: 120, damping: 22 });\n  const ref = useRef<HTMLSpanElement>(null);\n  useEffect(() => {\n    if (reduce) spring.jump(value);\n    else spring.set(value);\n  }, [value, reduce, spring]);\n  useEffect(\n    () =>\n      spring.on(\"change\", (v) => {\n        if (ref.current) ref.current.textContent = format(v);\n      }),\n    [spring, format],\n  );\n  return <span ref={ref}>{format(value)}</span>;\n}\n\nconst fmtInt = (n: number) => String(Math.round(n));\nconst fmtCost = (n: number) => `$${n.toFixed(2)}`;\nconst ease = [0.23, 1, 0.32, 1] as const;\nconst fade = { duration: 0.16, ease };\nconst press = \"transition-[box-shadow,scale] duration-150 ease-out active:scale-[0.97]\";\n\nconst HEX = \"50,0 100,28.87 100,86.6 50,115.47 0,86.6 0,28.87\";\nconst HEX_CLIP = \"polygon(50% 0, 100% 25%, 100% 75%, 50% 100%, 0 75%, 0 25%)\";\nconst CRACK = \"M50 6 L46 34 L58 48 L44 66 L54 84 L48 110 M58 48 L80 56 M44 66 L24 72\";\nconst MAX_ROWS = 6;\n\ninterface Cell {\n  index: number;\n  from: number;\n  to: number;\n  status: SwarmTaskStatus;\n  fill: number;\n  done: number;\n  attempt: number;\n  worker: number | null;\n  spent: number;\n  cost: number;\n  error: string | null;\n}\n\nfunction summarise(list: Task[], index: number, from: number, to: number): Cell {\n  let fill = 0;\n  let done = 0;\n  let failed = 0;\n  let retrying = 0;\n  let running = 0;\n  let attempt = 0;\n  let worker: number | null = null;\n  let spent = 0;\n  let cost = 0;\n  let error: string | null = null;\n  for (let t = from; t < to; t++) {\n    const k = list[t];\n    if (k.status === \"done\") {\n      fill += 1;\n      done++;\n    } else if (k.status === \"running\") {\n      fill += k.progress;\n      running++;\n      worker = k.worker;\n    } else if (k.status === \"retrying\") {\n      fill += 0.25;\n      retrying++;\n    } else if (k.status === \"failed\") failed++;\n    attempt = Math.max(attempt, k.attempt);\n    spent += k.spent;\n    cost += k.cost;\n    if (k.error && (k.status === \"failed\" || k.status === \"retrying\" || !error)) error = k.error;\n  }\n  const size = to - from;\n  const status: SwarmTaskStatus = failed ? \"failed\" : retrying ? \"retrying\" : running ? \"running\" : done === size ? \"done\" : done ? \"running\" : \"queued\";\n  return { index, from, to, status, fill: fill / size, done, attempt, worker, spent, cost, error };\n}\n\nfunction HiveCell({ cell, size, h, selected, onSelect, focusable, labelText }: {\n  cell: Cell;\n  size: number;\n  h: number;\n  selected: boolean;\n  onSelect: () => void;\n  focusable: boolean;\n  labelText: string;\n}) {\n  const reduce = useReducedMotion();\n  const s = cell.status;\n  const failed = s === \"failed\";\n  return (\n    <button\n      aria-label={labelText}\n      className=\"group absolute top-0 left-0 cursor-default outline-none\"\n      data-cell\n      onFocus={onSelect}\n      onPointerEnter={(e) => e.pointerType === \"mouse\" && onSelect()}\n      style={{ width: size, height: h }}\n      tabIndex={focusable ? 0 : -1}\n      type=\"button\"\n    >\n      <motion.span\n        animate={{ scale: 1 }}\n        className=\"absolute inset-0\"\n        initial={s === \"done\" && !reduce ? { scale: 1.08 } : false}\n        key={s === \"done\" ? \"capped\" : \"open\"}\n        transition={{ type: \"spring\", stiffness: 500, damping: 22 }}\n      >\n      <span className={cn(\"absolute inset-0 transition-colors duration-300\", failed ? \"bg-destructive/16\" : \"bg-foreground/[0.07]\")} style={{ clipPath: HEX_CLIP }}>\n        <span\n          className={cn(\n            \"absolute inset-0 transition-[transform,background-color] ease-linear\",\n            s === \"done\" ? \"bg-linear-to-b from-amber-300 to-amber-400 duration-200\" : \"bg-amber-500 duration-150\",\n            failed && \"duration-500 ease-out\",\n          )}\n          style={{ transform: `translateY(${(1 - (failed ? cell.fill * 0.6 : cell.fill)) * 100}%)` }}\n        >\n          <span className={cn(\"absolute inset-x-0 top-0 h-[2px] bg-amber-300 transition-opacity duration-150\", (cell.fill === 0 || s === \"done\") && \"opacity-0\")} />\n        </span>\n        {s === \"retrying\" && !reduce && (\n          <motion.span\n            animate={{ x: [\"-120%\", \"120%\"] }}\n            className=\"absolute inset-y-0 w-full bg-[linear-gradient(100deg,transparent_25%,color-mix(in_srgb,var(--color-white)_55%,transparent)_50%,transparent_75%)]\"\n            initial={{ x: \"-120%\" }}\n            transition={{ duration: 1.1, ease: \"linear\", repeat: Number.POSITIVE_INFINITY, repeatDelay: 0.2 }}\n          />\n        )}\n      </span>\n      <svg aria-hidden className=\"pointer-events-none absolute inset-0 size-full overflow-visible\" preserveAspectRatio=\"none\" viewBox=\"0 0 100 115.47\">\n        {failed && (\n          <motion.path\n            animate={{ pathLength: 1, opacity: 1 }}\n            className=\"stroke-destructive\"\n            d={CRACK}\n            fill=\"none\"\n            initial={reduce ? false : { pathLength: 0, opacity: 0.4 }}\n            strokeLinecap=\"round\"\n            strokeLinejoin=\"round\"\n            transition={{ duration: 0.28, ease }}\n            vectorEffect=\"non-scaling-stroke\"\n            style={{ strokeWidth: 1.5 }}\n          />\n        )}\n        {s === \"retrying\" && <polygon className=\"fill-none stroke-warning\" points={HEX} strokeWidth={1.25} vectorEffect=\"non-scaling-stroke\" />}\n        <polygon\n          className={cn(\"fill-none stroke-ring opacity-0 transition-opacity duration-100 group-focus-visible:opacity-100\")}\n          points={HEX}\n          strokeWidth={2}\n          vectorEffect=\"non-scaling-stroke\"\n        />\n        <polygon className={cn(\"fill-none stroke-foreground/40 opacity-0 transition-opacity duration-100\", selected && \"opacity-100\")} points={HEX} strokeWidth={1.25} vectorEffect=\"non-scaling-stroke\" />\n      </svg>\n      </motion.span>\n    </button>\n  );\n}\n\nexport function Swarm({\n  title = \"Re-embed help center\",\n  tasks = 60,\n  workers = 8,\n  failureRate = 0.07,\n  maxAttempts = 3,\n  costPerSecond = 0.00024,\n  taskLabel = (i) => `chunk-${String(i + 1).padStart(3, \"0\")}`,\n  errors = defaultErrors,\n  loop = true,\n  timeScale = 8,\n  className,\n}: SwarmProps) {\n  const [initial] = useState(() => fresh(tasks, rng(3), failureRate / 3));\n  const random = useRef(rng(7));\n  const list = useRef<Task[]>(initial);\n  const run = useRef(1);\n  const finishedAt = useRef<number | null>(null);\n  const hovering = useRef(false);\n  const [, setVersion] = useState(0);\n  const [active, setActive] = useState<number | null>(null);\n  const [focusIndex, setFocusIndex] = useState(0);\n  const hive = useRef<HTMLDivElement>(null);\n  const [width, setWidth] = useState(0);\n\n  useLayoutEffect(() => {\n    const el = hive.current;\n    if (!el) return;\n    const ro = new ResizeObserver(() => setWidth(el.clientWidth));\n    ro.observe(el);\n    setWidth(el.clientWidth);\n    return () => ro.disconnect();\n  }, []);\n\n  const reset = useCallback(() => {\n    run.current += 1;\n    random.current = rng(7 + run.current * 31);\n    list.current = fresh(tasks, random.current, failureRate / 3);\n    finishedAt.current = null;\n  }, [tasks, failureRate]);\n\n  const retryFailed = () => {\n    for (const c of list.current) {\n      if (c.status === \"failed\") Object.assign(c, { status: \"queued\", progress: 0, attempt: 0, error: null, worker: null, poison: random.current() < 0.4 });\n    }\n    finishedAt.current = null;\n    setVersion((v) => v + 1);\n  };\n\n  useEffect(() => {\n    if (list.current.length !== tasks) list.current = fresh(tasks, random.current, failureRate / 3);\n    let last = performance.now();\n    const id = window.setInterval(() => {\n      const now = performance.now();\n      const dt = Math.min(now - last, 250);\n      last = now;\n      const all = list.current;\n      const r = random.current;\n      const busy = new Set<number>();\n\n      for (const c of all) {\n        if (c.status !== \"running\") continue;\n        c.progress = Math.min(1, c.progress + dt / c.duration);\n        c.spent += dt;\n        c.cost += (dt / 1000) * timeScale * costPerSecond;\n        if (c.progress >= 1) {\n          if (c.poison || r() < failureRate) {\n            c.error = errors[Math.floor(r() * errors.length)] ?? \"failed\";\n            if (c.attempt < maxAttempts) {\n              c.status = \"retrying\";\n              c.progress = 0;\n              c.wakeAt = now + 1100 + c.attempt * 500;\n            } else c.status = \"failed\";\n          } else c.status = \"done\";\n        } else if (c.worker !== null) busy.add(c.worker);\n      }\n\n      let free = workers - busy.size;\n      const start = (c: Task) => {\n        let w = 0;\n        while (busy.has(w)) w++;\n        busy.add(w);\n        Object.assign(c, { status: \"running\", progress: 0, attempt: c.attempt + 1, worker: w, duration: 900 + r() * 1400 });\n        free--;\n      };\n      for (const c of all) {\n        if (free <= 0) break;\n        if (c.status === \"retrying\" && now >= c.wakeAt) start(c);\n      }\n      for (const c of all) {\n        if (free <= 0) break;\n        if (c.status === \"queued\") start(c);\n      }\n\n      const settled = all.every((c) => c.status === \"done\" || c.status === \"failed\");\n      if (settled && finishedAt.current === null) finishedAt.current = now;\n      if (loop && settled && finishedAt.current !== null && now - finishedAt.current > 5000 && !hovering.current) reset();\n      setVersion((v) => v + 1);\n    }, 100);\n    return () => window.clearInterval(id);\n  }, [tasks, workers, failureRate, maxAttempts, costPerSecond, errors, loop, timeScale, reset]);\n\n  const size = width && width < 400 ? 40 : 36;\n  const gap = 3;\n  const h = size * 1.1547;\n  const step = size + gap;\n  const cols = Math.max(3, Math.floor((width - step / 2 + gap) / step));\n  const perCell = Math.max(1, Math.ceil(tasks / (cols * MAX_ROWS)));\n  const count = Math.ceil(tasks / perCell);\n  const usedCols = Math.min(cols, count);\n  const rows = Math.ceil(count / usedCols);\n  const rowStep = h * 0.75 + gap * 0.866;\n  const hiveW = usedCols * step - gap + (rows > 1 ? step / 2 : 0);\n  const hiveH = rows ? (rows - 1) * rowStep + h : 0;\n  const offsetX = Math.max(0, (width - hiveW) / 2);\n  const pos = (i: number) => {\n    const row = Math.floor(i / usedCols);\n    const col = i % usedCols;\n    return { x: offsetX + col * step + (row % 2 ? step / 2 : 0), y: row * rowStep };\n  };\n\n  const all = list.current;\n  const cells: Cell[] = [];\n  for (let i = 0; i < count; i++) cells.push(summarise(all, i, i * perCell, Math.min(tasks, (i + 1) * perCell)));\n\n  const counts = { queued: 0, running: 0, retrying: 0, done: 0, failed: 0 } as Record<SwarmTaskStatus, number>;\n  let cost = 0;\n  let doneMs = 0;\n  let remaining = 0;\n  for (const c of all) {\n    counts[c.status]++;\n    cost += c.cost;\n    if (c.status === \"done\") doneMs += c.spent;\n    if (c.status === \"queued\" || c.status === \"retrying\") remaining += 1;\n    if (c.status === \"running\") remaining += 1 - c.progress;\n  }\n  const avg = counts.done ? doneMs / counts.done : 1600;\n  const eta = ((remaining * avg) / workers / 1000) * timeScale;\n  const settled = counts.done + counts.failed === tasks;\n\n  const cellName = (c: Cell) => (c.to - c.from === 1 ? taskLabel(c.from) : `${taskLabel(c.from)}–${taskLabel(c.to - 1).replace(/^\\D+/, \"\")}`);\n\n  const onKeyDown = (e: KeyboardEvent<HTMLDivElement>) => {\n    const moves: Record<string, number> = { ArrowRight: 1, ArrowLeft: -1, ArrowDown: usedCols, ArrowUp: -usedCols, Home: -focusIndex, End: count - 1 - focusIndex };\n    const d = moves[e.key];\n    if (d === undefined) return;\n    e.preventDefault();\n    const next = Math.max(0, Math.min(count - 1, focusIndex + d));\n    setFocusIndex(next);\n    hive.current?.querySelectorAll<HTMLElement>(\"[data-cell]\")[next]?.focus();\n  };\n\n  const sel = active !== null && active < count ? cells[active] : null;\n  const selPos = sel ? pos(sel.index) : null;\n  const below = sel ? Math.floor(sel.index / usedCols) < rows / 2 : true;\n\n  if (tasks === 0) {\n    return (\n      <div className={cn(\"w-full max-w-[480px] rounded-2xl border bg-card p-4 text-card-foreground shadow-xs/5\", className)}>\n        <div className=\"truncate font-medium text-sm\">{title}</div>\n        <div className=\"mt-4 flex h-40 flex-col items-center justify-center gap-1 rounded-xl border border-dashed text-center\">\n          <div className=\"font-medium text-sm\">An empty hive</div>\n          <div className=\"text-muted-foreground text-xs\">Split a job into tasks and the cells fill in here.</div>\n        </div>\n      </div>\n    );\n  }\n\n  return (\n    <MotionConfig reducedMotion=\"user\">\n      <div className={cn(\"w-full max-w-[480px] rounded-2xl border bg-card p-4 text-card-foreground shadow-xs/5\", className)}>\n        <div className=\"flex items-start justify-between gap-3\">\n          <div className=\"min-w-0\">\n            <div className=\"truncate font-medium text-sm\">{title}</div>\n            <div className=\"text-muted-foreground text-xs tabular-nums\">\n              {tasks} tasks · {workers} workers{perCell > 1 ? ` · ${perCell} per cell` : \"\"}\n            </div>\n          </div>\n          <AnimatePresence initial={false} mode=\"wait\">\n            <motion.div animate={{ opacity: 1, scale: 1 }} exit={{ opacity: 0, scale: 0.95 }} initial={{ opacity: 0, scale: 0.95 }} key={settled ? \"done\" : \"run\"} transition={fade}>\n              {settled ? (\n                <Badge variant={counts.failed ? \"warning\" : \"success\"}>{counts.failed ? `Finished · ${counts.failed} failed` : \"Finished\"}</Badge>\n              ) : (\n                <Badge variant=\"secondary\">\n                  <span className=\"relative mr-0.5 flex size-1.5\">\n                    <span className=\"absolute inset-0 animate-ping rounded-full bg-amber-400 opacity-60 motion-reduce:hidden\" />\n                    <span className=\"relative size-1.5 rounded-full bg-amber-400\" />\n                  </span>\n                  Run #{run.current}\n                </Badge>\n              )}\n            </motion.div>\n          </AnimatePresence>\n        </div>\n\n        <dl className=\"mt-4 grid grid-cols-4 gap-2\">\n          {[\n            {\n              k: \"Done\",\n              v: (\n                <>\n                  <Rolling format={fmtInt} value={counts.done} />\n                  <span className=\"text-muted-foreground\">/{tasks}</span>\n                </>\n              ),\n            },\n            { k: \"Failed\", v: <span className={cn(counts.failed > 0 && \"text-destructive-foreground\")}><Rolling format={fmtInt} value={counts.failed} /></span> },\n            { k: \"Cost\", v: <Rolling format={fmtCost} value={cost} /> },\n            { k: \"Time left\", v: settled ? \"—\" : <Rolling format={fmtTime} value={eta} /> },\n          ].map((s) => (\n            <div className=\"min-w-0 rounded-xl bg-muted px-2.5 py-2\" key={s.k}>\n              <dt className=\"truncate text-muted-foreground text-xs\">{s.k}</dt>\n              <dd className=\"mt-0.5 truncate font-medium font-mono text-sm tabular-nums\">{s.v}</dd>\n            </div>\n          ))}\n        </dl>\n\n        <div\n          aria-label={`${title}: ${counts.done} of ${tasks} tasks done${counts.failed ? `, ${counts.failed} failed` : \"\"}`}\n          className=\"relative mt-5\"\n          onKeyDown={onKeyDown}\n          onPointerEnter={() => {\n            hovering.current = true;\n          }}\n          onPointerLeave={() => {\n            hovering.current = false;\n            setActive(null);\n          }}\n          onBlur={(e) => {\n            if (!e.currentTarget.contains(e.relatedTarget as Node)) setActive(null);\n          }}\n          ref={hive}\n          role=\"group\"\n          style={{ height: width ? hiveH : 6 * (36 * 1.1547 * 0.75 + 2.6) + 36 * 1.1547 * 0.25 }}\n        >\n          {width > 0 &&\n            cells.map((c) => {\n              const p = pos(c.index);\n              return (\n                <div className=\"absolute top-0 left-0\" key={c.index} style={{ transform: `translate(${p.x}px, ${p.y}px)` }}>\n                  <HiveCell\n                    cell={c}\n                    focusable={c.index === focusIndex}\n                    h={h}\n                    labelText={`${cellName(c)}: ${label[c.status]}${c.to - c.from > 1 ? `, ${c.done} of ${c.to - c.from} done` : \"\"}${c.attempt > 1 ? `, attempt ${c.attempt}` : \"\"}`}\n                    onSelect={() => {\n                      setActive(c.index);\n                      setFocusIndex(c.index);\n                    }}\n                    selected={active === c.index}\n                    size={size}\n                  />\n                </div>\n              );\n            })}\n\n          <AnimatePresence>\n            {sel && selPos && (\n              <motion.div\n                animate={{ opacity: 1, y: 0, scale: 1 }}\n                className=\"pointer-events-none absolute z-10 w-60 rounded-xl border bg-popover px-3 py-2.5 text-popover-foreground text-xs shadow-md/5\"\n                exit={{ opacity: 0, scale: 0.97, transition: { duration: 0.1 } }}\n                initial={{ opacity: 0, y: below ? -4 : 4, scale: 0.97 }}\n                style={{\n                  transformOrigin: below ? \"top center\" : \"bottom center\",\n                  left: Math.min(Math.max(0, selPos.x + size / 2 - 120), Math.max(0, width - 240)),\n                  ...(below ? { top: selPos.y + h + 6 } : { bottom: hiveH - selPos.y + 6 }),\n                }}\n                transition={fade}\n              >\n                <div className=\"flex items-center justify-between gap-2\">\n                  <span className=\"truncate font-medium font-mono\">{cellName(sel)}</span>\n                  <Badge variant={badge[sel.status]}>{label[sel.status]}</Badge>\n                </div>\n                <div className=\"mt-1.5 flex items-center gap-1.5 whitespace-nowrap font-mono text-muted-foreground tabular-nums\">\n                  {sel.attempt ? (\n                    <>\n                      {sel.to - sel.from > 1 && (\n                        <>\n                          <span>\n                            {sel.done}/{sel.to - sel.from} done\n                          </span>\n                          <span aria-hidden>·</span>\n                        </>\n                      )}\n                      {sel.worker !== null && (\n                        <>\n                          <span>w{sel.worker + 1}</span>\n                          <span aria-hidden>·</span>\n                        </>\n                      )}\n                      <span>\n                        try {sel.attempt}/{maxAttempts}\n                      </span>\n                      <span aria-hidden>·</span>\n                      <span>{((sel.spent / 1000) * timeScale).toFixed(1)}s</span>\n                      <span aria-hidden>·</span>\n                      <span>${sel.cost.toFixed(3)}</span>\n                    </>\n                  ) : (\n                    <span className=\"font-sans\">Waiting for a free worker</span>\n                  )}\n                </div>\n                {sel.error && sel.status !== \"done\" && (\n                  <div className={cn(\"mt-2 truncate border-t pt-2 font-mono\", sel.status === \"failed\" ? \"text-destructive-foreground\" : \"text-warning-foreground\")}>{sel.error}</div>\n                )}\n                {sel.error && sel.status === \"done\" && <div className=\"mt-2 truncate border-t pt-2 text-muted-foreground\">Recovered after {sel.error}</div>}\n              </motion.div>\n            )}\n          </AnimatePresence>\n        </div>\n\n        <div className=\"mt-5 flex min-h-8 items-center justify-between gap-3\">\n          <ul className=\"flex min-w-0 flex-wrap items-center gap-x-3 gap-y-1 text-muted-foreground text-xs\">\n            {(\n              [\n                [\"running\", \"bg-amber-500\"],\n                [\"retrying\", \"bg-warning/30 ring-1 ring-warning ring-inset\"],\n                [\"done\", \"bg-linear-to-b from-amber-300 to-amber-400\"],\n                [\"failed\", \"bg-destructive/40\"],\n              ] as const\n            ).map(([s, swatch]) => (\n              <li className=\"flex items-center gap-1.5 tabular-nums\" key={s}>\n                <span className={cn(\"h-2.5 w-[9px]\", swatch)} style={{ clipPath: HEX_CLIP }} />\n                {label[s]}\n                <span className=\"font-mono text-foreground\">{counts[s]}</span>\n              </li>\n            ))}\n          </ul>\n          {settled && (\n            <Button\n              className={press}\n              onClick={() => {\n                if (counts.failed) retryFailed();\n                else {\n                  reset();\n                  setVersion((v) => v + 1);\n                }\n              }}\n              size=\"sm\"\n              variant=\"outline\"\n            >\n              <RotateCcwIcon />\n              {counts.failed ? `Retry ${counts.failed}` : \"Run again\"}\n            </Button>\n          )}\n        </div>\n      </div>\n    </MotionConfig>\n  );\n}\n"
    }
  ]
}